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Our Game Play feature has provided history into how igaming experts commenced their journey by picking up the video game remote. 

Over the next week, we are reflecting on the feature series and taking a look at some of the most interesting insights from origin stories of igaming players. 

SlotBeats: What is your favourite game of all time and why?

Eberhard Dürrschmid, CEO at Golden Whale: Elite, which was a game that saw you travel the galaxy in a spaceship, buying goods and selling them on a different planet. You had to use a map to get around the galaxy and work out which planets would give you the best price for whatever it was you bought. 

Sometimes you could buy contraband and the police would chase you – or pirates would try and steal your cargo. It made you feel like Han Solo from Star Wars, and it had a vast world that you could get lost in. It’s one of the best games ever and has captivating 3D effects. 

Connor Blinman, Head of Games at Gaming Corps: Call of Duty 4, the original Modern Warfare. It was an awesome multiplayer experience that I enjoyed for years with my friends. 

The online progression system was something I hadn’t experienced before, and I always wanted to get to the next level. Not only that, but the main game campaign was so captivating. 

I’m praying for the day this game gets made into a TV series.

Slots Temple Marketing Director Suzanne Jiggens-Johnson: My favourite game depends on the situation and who I’m playing with. If I’m playing with my children, then nothing really beats Mario Kart for instilling a bit of fun family rivalry that brings out the competitive spirit in all of us. Once the kids are in bed though, Halo is still an old time favourite, which has stood the test of time for letting off a bit of steam.

Christoffer Andersson, Chief Operating Officer at 500 Casino: It is a close race between Zelda: A Link to the Past and Shenmue so I will pick both.

Zelda: A Link to the Past is the best game of the Zelda series, regardless of how good the latest on Switch is, for its presentation, the storyline and the use of the top-down perspective instead of the side scroller, and of course the innovative gameplay with all the puzzle games and hidden easter eggs.

Shenmue on Sega Dreamcast laid the foundation for a lot of open world adventure games.

You could do more or less what you wanted in that game, from going into a shop and using a vending machine to challenging random people in darts or other games. Regardless of the massive amount of choices, it still managed to keep you on track with the story line, which wasn’t bad either.