WeAreCasino has agreed a duo of new deals, as it recruits Australian-based game development studio and content distributor Gamefish Global, as well as the first online gambling platform to integrate Puurl’s betting on products solution.

Through its new deal alongside Gamefish, content from its three in-house studios and selected partners are to be deliver to the WeAreCasino platform and vice versa, expanding the offering and distribution for both businesses.

Marko Jelen, WeAreCasino sales director, addressed its new agreement:: “We are extremely pleased to start a new relationship with Gamefish Global.

“The quality of the games they bring to WeAreCasino is impressive, and we believe their products will be well received by our customers.

“The reciprocal distribution deal makes good sense for both businesses, and we’re pleased to be expanding our global distribution network.”

Hamish Brown, Gamefish Global’s CEO, commented: “We are delighted that WeAreCasino has seen fit to distribute our premium content to their global partners, and excited to see new operators recognising the quality of our games.

“We have no doubt that WeAreCasino’s operators will benefit from the Gamefish Global portfolio, while WeAreCasino and their partner studios enjoy access to Gamefish’s extensive distribution channels”

Via its new partnership with Puurl it’s stated that operators using the WeAreCasino platform will be able to earn additional gambling-revenues when their players are shopping online.

Furthermore, it’s detailed that “operators will generate revenues even when their players are not on their site,” via its ‘win anything’ game giving players “a near-infinite choice of products to win and and a chance to win now instead of having to save to buy later”.

Henrik Piski, business development manager of Puurl, explained more: “It is exciting having boarded We Are Casino. Operators of WeAreCasino will now be able to offer their players the ability to bet to win on any product for sale on the internet thus bringing a real novelty to the gaming industry to its players and tapping into new revenue stream.”